Keep parties in their own channels#
Seventy people in one voice channel is not comms, it's noise. With one channel per party, each party talks about its own fight — who's low, who's out of cooldowns — and the caller comes through on top in all twelve. How it works explains why Discord needs a bot per channel to do this.
Parties 1 to 4, left gate. Parties 5 to 8, right gate. 9 to 12 hold.
Everyone, on the boss now. Ignore the adds.
Sieges with an allied guild#
Don't move your allies into your server for the night. On the Alliance plan, link the two Discord servers with a single-use code and run /start-cross-server from the server whose caller runs the siege: the caller reaches the party channels of both. Alliance comms across two Discord servers covers who should call.