On the Alliance plan you can link a second server. Create a single-use invite code, send it to the other admin, and they paste it in. Their server gets Guild Master — 12 speakers — free. Then /start-cross-server sends your caller to both servers' speaker channels.
Link two servers#
Create a code
On the Alliance page, click Create invite code and send it to the other server's admin. It only works once, so send it to someone you trust; if it gets out, Regenerate code or Cancel invite.
Join
The other admin logs in, picks their server, opens Alliance, clicks I have an invite code and pastes it in.
Set up the ally
They set their server up like any other — bots, roles, speaker channels. See getting started.
If the other server already pays for its own subscription, it has to cancel first, because the alliance covers it. See billing.
Cross-server relays#
When it's time for the big fight, type /start-cross-server. The caller in the server that starts it goes out to speaker channels on both servers, and party leaders on both can talk back. Either server can start it; /stop-cross-server ends it. Cross-server ignores voice teams, so everyone hears the caller; your teams stay saved for normal relays.
Ending an alliance#
The owner clicks Disband alliance, or the other server clicks Leave alliance. Either way the allied server loses the free plan. If the owner's Alliance plan lapses, the link pauses.