# Discord voice channel limits for large guilds

Source: https://www.nocapbots.com/blog/discord-voice-channel-user-limit
Published: 2026-11-07
Updated: 2026-11-07
Topic: Under the hood

> A voice channel's user limit can be set from 1 to 99, or left off; video in a voice channel stops at 25, and an audio-only stage holds up to 10,000 listeners. The limit big guilds hit first isn't technical: with a whole raid on open mics nobody hears the caller, which is why raids split into party channels.

## The numbers

| What | Limit |
| --- | --- |
| User limit on a voice channel | Off, or any number from 1 to 99. |
| Video in a voice channel | 25 people. |
| Audio-only stage channel | Up to 10,000 listeners; speakers are invited up. |
| Video in a stage channel | 50 people, more on boosted servers. |
| A bot's voice connections | One per server, so one bot can play into one channel. |

## Set or remove a limit

Edit the channel and drag **User Limit**: anywhere from 1 to 99, or all the way down for no limit. Party channels are a good use — set the limit to your game's party size so channels match in-game groups. Our [gaming guild server template](https://www.nocapbots.com/templates/gaming-guild-discord-server) does exactly that.

## Why one big channel fails first

- **Crosstalk.** Forty open mics means someone is always talking. The caller competes with everyone.
- **Parties can't talk.** A party leader can't sort out their own party without talking over the call.
- **Priority Speaker helps, a bit.** It turns everyone down while the caller holds their key — [how it works](https://www.nocapbots.com/blog/discord-priority-speaker.md) — but parties still can't talk among themselves.

A stage fixes the noise by muting the audience, which also takes away the parties' comms. The trade-offs are in [can you talk in two Discord voice channels at once?](https://www.nocapbots.com/blog/talk-in-two-discord-voice-channels.md)

## Split into parties, keep the caller

The structure that works at any size: each party in its own channel, the caller in a command channel, and the caller relayed into every party channel by a [speaker bot](https://www.nocapbots.com/docs/voice-relay/speaker-bots.md) per channel. Size it by parties, not players:

| Players | Parties of five | Plan |
| --- | --- | --- |
| 20 | 4 | Squad Leader — 4 speaker channels, $5 a month |
| 40 | 8 | Raid Commander — 8, $8 a month |
| 60 | 12 | Guild Master — 12, $15 a month |
| 120, or two guilds | 24 | Alliance — 24 across two linked servers, $25 a month |

Every plan starts with seven days free — see [pricing](https://www.nocapbots.com/pricing) — and [getting started](https://www.nocapbots.com/docs/voice-relay/getting-started.md) takes about ten minutes.

## Put it into practice

- [Speaker bots: one bot per party channel](https://www.nocapbots.com/docs/voice-relay/speaker-bots.md): How the Callout speaker bots work: one slot per channel on your plan, an invite button each, picking channels, private channels and stage channels.
- [Set up Voice Relay from an empty Discord server](https://www.nocapbots.com/docs/voice-relay/getting-started.md): Set up a Discord voice relay in about ten minutes: make the channels and a caller role, invite the bot, pick roles and speaker channels, then type /start.
- [How Voice Relay carries Discord voice](https://www.nocapbots.com/docs/voice-relay/how-it-works.md): Why Discord voice needs bots to reach several channels, how the speaker bots relay audio with no transcoding, and what latency to expect.
